SeaAngel | Date: Thursday, 2012-04-12, 2:22 PM | Message # 1 |
3D Modeling
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| This mod Is a modded version of the Blackbird ingame editor This also includes xXWhistXx's Host Mod pack!!! Enjoy Download here
How to install: Place the blackbird.dll and Patch file into your Diablo II folder Place the Hostmod Character file into your save Folder Host a game
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Verkas | Date: Tuesday, 2012-06-12, 10:31 AM | Message # 2 |
Generalissimo
Group: Mediator
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| Very nice mod, could you post the command list?
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cia-cia | Date: Monday, 2012-08-06, 11:18 AM | Message # 3 |
Private
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| how will it works ?.. need command list ? [color=purple][size=14][b][i]
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SeaAngel | Date: Tuesday, 2012-08-07, 11:10 AM | Message # 4 |
3D Modeling
Group: Administrators
Messages: 972
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| Accelerated joining speed for games (works also without hosting) (Hyperjoin) Ability to see and use all waypoint and quest tabs even if you haven't finished the previous act (works also without hosting) Disables the stun bug When v1.09 or characters with funky mana values join your game an alert is sent to all players Multi Instance (D2Multi)
Commands:
Host #potions - use this command to disable/enable the usage of potions and other clickable items, if someone tries to use a potion an alert is sent to all players, if potions are disabled #submerge - use this command to disable/enable submerge skills, when someone attempts to use such a skill while they are disabled, an alert is sent to all players (submerge skills are disabled by default) #edit - enable or disable stat editing commands #legit - enable legit dodge, evade, avoid and weaponblock enforcement or disable it and thus allow any values for these stats, what this does is simple, when this is active, weapon block is capped to 75% like regular blocking, and dodge/evade/avoid are only used if they are granted by the skills, any bonus to these stats granted by items will be ignored #boot <playername> - this command allows you to boot (kick) a player from the game
Generals: #info - reveal the level of all the players in the game, to reveal funky values and levels above 99 #skill <skillId> <skillLevel> - this command will assign the specified skill at the specified slvl (as long as the slvl is valid) to your character, for example #skill 30 20 will give you sLvl 20 Fend (notice that this isn't saved, it stays for the current game only, unless your character naturally can learn the skill) #waypoints - activates all waypoints for the current difficulty #life - sets your life to the specified value #mana - sets your mana to the specified value #stam - sets your stamina to the specified value #skillpoints - sets your skill points to the specified value #str - sets your strength to the specified value #dex - sets your dexterity to the specified value #vit - sets your vitality to the specified value #enr - sets your energy to the specified value #gold - sets the gold in your belt to the specified value #level - sets your level to the specified value, and automatically adjusts experience to the proper value
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