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Forum » Diablo II modding » Diablo II hacking » Funki, Stun, and Submerge Guide
Funki, Stun, and Submerge Guide
SeaAngelDate: Tuesday, 2011-12-06, 3:53 PM | Message # 1
3D Modeling
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The Cheap and Annoying Guide

Funki

Funkis are sorceresses that use a certain mana and telekinesis level to multiply their off screen mana to -8388608. With an energy shield percentage of 95, they will take no damage to life unless you use non-class smite. This is a fun little compilation of events in the game that allows them to become largely invincible (unless one of the many counters is around).

So to make a funki, you must achieve a mana and telekinesis that get this off screen mana. A popular mana for this is 1048576 with level 30 telekinesis.

Here is how to get 1048576 mana with Hero Editor:

1048576 mana - Funki Mana

Base mana - 8150
Max Mana 200 - 90 times
Mana% 50 - 78 times
Energy 95 - 15 times
Energy 15 - 1 time

Now put an Energy Shield level on that sorceress that sends 95% of damage to the mana and cast it in game. Then talk to Akara and have fun pissing people off.

Warning: people will boot you for this and then talk negatively about you after your gone.

Stun

To make your funki extra cheap, add Stun to it. You will need capped smite for this to be worthwhile, so here is a little list of attributes you need to cap smite with Hero Editor:

Base str - 1023
+511% to +511% Enhanced Damage - 33 times
nv +255% Damage - 33 times
+491 Damage - 32 times
+779 Str / Level - 32 times
Level 99 Non-Class Skill Smite (63 on one item, 36 on another)

Now you need to add stun:

Skill on Attack: Level 10 Stun, 90% chance of hitting
Skill on Hit: Level 10 Stun, 90% chance of hitting

If you use this on a Mock PI against someone who has high thorns, say goodnight.

Submerge

If you really dont feel like being hit by other peoples characters, use Submerge and everything will be better!

This one involves hexing a monster skill so we're going to have to learn how to do that while we go. First off, you are going to want to put level 63 non-class skill Submerge on a charm. This is skill number 176 on the list. But monster skills dont work by simply adding them as non-class skills; now we have to hex them onto the character skills. Go to the extras bar at the bottom of Hero Editor then click on the Character Hex tab at the far left. Now scroll down on the white list to 64 Skills ID (4 for F1, F2, etc.). The bar at the top should have a left byte address of 56. Depending on whether you have set any skills on the F keys, you will either see a string of hex code corresponding to this skills or FF FF 00 00. For Submerge, go to the first set of FF FF 00 00 you see after the 56th left byte address and type in B0 00 00 00. Now save your character so the non-class skill is saved. Go into the game, leave town and press F1, then right click. Now your SubmergedThese are all the cheap tricks I can think of right now, if anyone wants to share a couple gems, feel free.
 
Forum » Diablo II modding » Diablo II hacking » Funki, Stun, and Submerge Guide
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