SeaAngel | Date: Wednesday, 2011-12-07, 3:29 PM | Message # 1 |
3D Modeling
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| I just thought I'd post this info on smite, people might learn something from it.
The following things work with Smite:
- Bonus damage from STR (each point of STR adds 1% ED) NOTE: Bonus damage is *not* based on the weapon type (e.g. for daggers each point of DEX adds .75% ED along with a similar bonus for STR). - +Skills (increase damage a LOT) - Crushing Blow (including CB on the weapon; e.g. "Black" runeword) - Weapon range - Weapon speed - Life Tap (charges can be found on wands and daggers, save this for tough spots) - Freezes Target (including from the weapon; e.g. Sureshrill Frost) - Hit Blinds Target (From all gear, including the weapon and the shield) - Slow (including from the weapon; e.g. Pompeii's Wrath) - % Chance to cast (including from the weapon) - Prevent Monster Heal - Open Wounds
The following things work with Smite but do *not* display on the Character screen:
- Enhanced Damage which is off-weapon Note: The %ED actually does *sort of* display. Each 100% ED increases damage displayed by 1.
The following items increase the shield damage: Redeemer, Astreon's Iron Ward, Stone Crusher, "Grief" runeword
- Damage +X, which is the attribute that the above items have, is added directly to the shield damage just like the Holy Shield bonus. This means that any %ED bonuses which work with Smite will apply (e.g. Fanaticism).
The following things do not work with Smite:
- Leech (life/mana) - Deadly Strike/Critical Strike - Knockback (apart from the standard Knockback on the skill) - Elemental damage from equipment or charms - Elemental damage from auras (e.g. Holy Shock) (the area effect will still work, just not the applied damage) - Poison damage from charms or the Venom proc on "Treachery" - Magic damage from Sanctuary - Gear and charms that add a set amount of damage except for those items which have the Damage +X attribute (e.g. WarTravs will *not* add damage to Smite except for the STR bonus) - Enhanced Damage on the weapon - Enhanced Damage to Demons (e.g. Laying of Hands) - Enhanced Damage to Undead
Smite speed is dependent on:
- Base weapon speed (odd but true) - % EIAS from Fanaticism - IAS in gear - 6 frame Smite is the fastest possible
Just to clarify, Smite is not ITD (Ignores Target Defense), it automatically hits.
What is the Best Shield with Smite? version 1.11
Sacred Rondache:
Damage: 35 to 58 Level 20 Smite = +300% Level 20 Holy Shield = +57 to +60 Level 20 Fanaticism = +373%
(92 to 118) * (1 + 3.00 + 3.73) = 711 to 912
Herald of Zakarum (Gilded Shield):
Damage: 20 to 28 Level 24 Smite = +360% Level 24 Holy Shield = +73 to +76 Level 22 Fanaticism = +407%
(93 to 104) * (1 + 3.60 + 4.07) = 806 to 902
Leaving us with a higher average damage from the HOZ. Note that an upgraded HOZ would be even better.
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